A high-detail 3D robotic model crafted using hard surface techniques. Designed with precision for cinematic CGI and game asset use. Showcases clean topology, optimized UVs, and realistic texturing. Rendered in a cinematic environment to highlight form, detail, and material finish. Software used: 3ds Max, Corona, Substance Painter, Quixel Bridge, Unreal Engine, Premiere Pro, Photoshop
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Render Passes